The official loop
The public page explicitly names bucket filling, token conversion, a skill tree, deeper layers and the lost phone objective. Exact rates and upgrade values remain in the live game.
- Fill the current bucket
- Drain it for tokens
- Identify the slowest step
- Choose one skill-tree improvement
- Push one layer deeper
Measure one full cycle
Time from an empty bucket to the next completed drain. If collection dominates the cycle, improve collection; if conversion or travel dominates, inspect that part instead.
Local tracker
